dev / templates / app-cljs-live / client / src / __NAME__ / i18n / en.cljs
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;; The EN catalog is the source of truth: the other catalogs' key sets must
;; match it (add the game1-style key-set test with your black-box tests).
;; Keys tagged in index.html (data-i18n) must stay in step with the markup's
;; baked-in English text.
(ns __NAME__.i18n.en)

(def catalog
  {;; hud
   "hud.invite" "⧉ invite"
   "hud.invite.title" "Copy invite link"
   "hud.offline" "offline"
   "status.linked" {"one" "{n} peer linked" "other" "{n} peers linked"}
   "status.linking" "linking…"

   ;; join panel
   "join.sub" "a serverless p2p room"
   "join.nick" "your name"
   "join.go" "Join the room"
   "join.hint" "share the URL — anyone with the link is in the room"
   "join.auto" "you're in as {name}"
   "splash.enter" "entering as {name}…"

   ;; the room (demo shell)
   "roster.title" "here now"
   "roster.you" "(you)"
   "notes.empty" "nothing yet — say something"
   "notes.placeholder" "write a note…"
   "notes.send" "send"
   "toast.invite-copied" "invite link copied — send it to a friend"})

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