game4 / client / test / vectors / i18n.json
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{
 "en": {
  "hud.invite": "⧉ invite",
  "hud.invite.title": "Copy invite link",
  "hud.offline": "offline",
  "status.linked": {
   "one": "{n} guest at the table",
   "other": "{n} guests at the table"
  },
  "status.linking": "reaching the veil…",
  "join.sub": "a haunted parlour game for one house",
  "join.nick": "your name",
  "join.play": "Take a seat",
  "join.hint.gather": "gather everyone in a home with three rooms",
  "join.hint.bell": "each bell: walk to a room, tap it on your phone",
  "join.hint.ghost": "the ghost sweeps one room — it favours crowds",
  "join.hint.win": "lose all 3 candles and you fade · last light wins",
  "join.auto": "you're in as {name}",
  "splash.enter": "entering as {name}…",
  "room.study": "The Study",
  "room.parlour": "The Parlour",
  "room.cellar": "The Cellar",
  "lobby.sub": "guests at the table",
  "lobby.agree.1": "agree out loud which real room of the house is which —",
  "lobby.agree.2": "then honour your feet: tap only the room you truly stand in",
  "lobby.start": "Begin the séance",
  "lobby.solo": "Face the ghost alone",
  "lobby.wait": "waiting for the conductor to ring the bell…",
  "lobby.share": "📤 invite friends",
  "lobby.invite-hint": "anyone with the link may sit",
  "roster.you": "(you)",
  "roster.host": "CONDUCTOR",
  "walk.bell": "BELL {r}",
  "walk.here": "you are here",
  "walk.medium.you": "🔮 the spirit whispers to you alone: it will shun {room} — tell the others… or lie",
  "walk.medium.other": "🔮 {nick} hears the spirit this bell — do you trust them?",
  "walk.someone": "someone",
  "walk.spectate": "you watch from the veil — the circle is closed until the next séance",
  "walk.dead": "your candle is out — drift and watch",
  "walk.pick": "walk to a room, then tap it",
  "walk.picked": "{icon} {room} — you can still change",
  "walk.locked": "{locked} of {alive} locked in",
  "walk.stirs": "the spirit stirs…",
  "reveal.swept": "👻 the spirit swept {room}",
  "reveal.stirs": "👻 the spirit stirs…",
  "reveal.empty": "empty",
  "reveal.again": "the bell will toll again…",
  "reveal.cold": {
   "one": "the cold passes through you — {n} candle left",
   "other": "the cold passes through you — {n} candles left"
  },
  "reveal.out": "your last candle is out — you fade into the veil",
  "reveal.burns": "your candle still burns — the bell will toll again…",
  "begin.title": "THE SÉANCE BEGINS",
  "begin.spectate": "the circle is closed — you watch from the veil",
  "begin.sub": "{n} candles each · agree which real room is which · dodge the ghost",
  "over.you": "YOUR LIGHT ENDURES",
  "over.wins": "{nick} ENDURES",
  "over.you.sub": {
   "one": "the manor could not claim you — {n} bell survived",
   "other": "the manor could not claim you — {n} bells survived"
  },
  "over.wins.sub": "the last candle in the manor belongs to {nick}",
  "over.claims": "THE MANOR CLAIMS ALL",
  "over.solo.sub": {
   "one": "your candle lasted {n} bell",
   "other": "your candle lasted {n} bells"
  },
  "over.all.sub": "every candle is out — the ghost dines alone",
  "toast.host-now": "the spirit chose you — you conduct the séance now",
  "toast.invite-copied": "invite copied — everyone in the house opens this link",
  "toast.in-progress": "a séance is in progress — {icons} you join the next one",
  "fatal.room-full": "THE TABLE IS FULL",
  "fatal.room-full.sub": "sixteen guests are already seated at this séance",
  "social.sheet.title": "invite a friend here",
  "social.sheet.here-now": "here now · {app}",
  "social.sheet.drop": "will find it in their drop",
  "social.sheet.invite": "invite",
  "social.sheet.sent": "sent ✓",
  "social.sheet.parked": "parked ✓",
  "social.chip.join": "friends can join",
  "social.chip.join.title": "while on, friends on ardegazu.ro see a join button for this room",
  "social.chip.invite": "🫶 invite a friend",
  "social.chip.invite.title": "seal an invite for this room to a friend — live or into their drop",
  "social.toast.invites-you": "{name} invites you",
  "social.toast.join": "join",
  "social.toast.share": "share",
  "social.toast.copy": "⎘ copy link",
  "social.toast.not-now": "not now",
  "social.toast.copied": "copied ✓",
  "social.toast.come-to": "come to {app}",
  "social.toast.come-play": "come play",
  "social.invite.join": "come join me in {app}",
  "social.paste.chip": "🎟 got an invite?",
  "social.paste.chip.title": "paste an invite link — this window joins the room (works installed)",
  "social.paste.placeholder": "paste the invite link…",
  "social.paste.join": "join",
  "social.paste.error": "that's not an invite — paste the whole link",
  "social.sheet.share": "share the room link",
  "social.sheet.nofriends": "no friends saved yet — anyone with the link can join",
  "social.sheet.hub": "find friends on ardegazu.ro",
  "social.home.title": "back to the hub — ardegazu.ro"
 },
 "ro": {
  "hud.invite": "⧉ invită",
  "hud.invite.title": "copiază linkul de invitație",
  "hud.offline": "offline",
  "status.linked": {
   "one": "{n} oaspete la masă",
   "few": "{n} oaspeți la masă",
   "other": "{n} de oaspeți la masă"
  },
  "status.linking": "căutăm vălul…",
  "join.sub": "un joc de salon bântuit, pentru o singură casă",
  "join.nick": "numele tău",
  "join.play": "Ia loc la masă",
  "join.hint.gather": "adunați-vă toți într-o casă cu trei încăperi",
  "join.hint.bell": "la fiecare clopot: mergi într-o încăpere și atinge-o pe telefon",
  "join.hint.ghost": "fantoma mătură o încăpere — o atrage aglomerația",
  "join.hint.win": "pierzi toate cele 3 lumânări și te stingi · ultima lumină câștigă",
  "join.auto": "ai intrat ca {name}",
  "splash.enter": "intri ca {name}…",
  "room.study": "Biroul",
  "room.parlour": "Salonul",
  "room.cellar": "Pivnița",
  "lobby.sub": "oaspeți la masă",
  "lobby.agree.1": "stabiliți cu voce tare care încăpere a casei e care —",
  "lobby.agree.2": "apoi respectă-ți pașii: atinge doar încăperea în care chiar te afli",
  "lobby.start": "Începe ședința",
  "lobby.solo": "Înfruntă fantoma singur",
  "lobby.wait": "așteptăm ca maestrul să sune clopotul…",
  "lobby.share": "📤 invită prieteni",
  "lobby.invite-hint": "oricine are linkul poate lua loc",
  "roster.you": "(tu)",
  "roster.host": "MAESTRU",
  "walk.bell": "CLOPOTUL {r}",
  "walk.here": "ești aici",
  "walk.medium.you": "🔮 spiritul îți șoptește doar ție: va ocoli {room} — spune-le celorlalți… sau minte",
  "walk.medium.other": "🔮 {nick} aude spiritul la clopotul ăsta — ai încredere?",
  "walk.someone": "cineva",
  "walk.spectate": "privești de dincolo de văl — cercul e închis până la ședința următoare",
  "walk.dead": "lumânarea ta s-a stins — plutești și privești",
  "walk.pick": "mergi într-o încăpere, apoi atinge-o",
  "walk.picked": "{icon} {room} — încă poți schimba",
  "walk.locked": "{locked} din {alive} au ales",
  "walk.stirs": "spiritul se agită…",
  "reveal.swept": "👻 spiritul a măturat {room}",
  "reveal.stirs": "👻 spiritul se agită…",
  "reveal.empty": "goală",
  "reveal.again": "clopotul va bate din nou…",
  "reveal.cold": {
   "one": "frigul trece prin tine — mai ai {n} lumânare",
   "few": "frigul trece prin tine — mai ai {n} lumânări",
   "other": "frigul trece prin tine — mai ai {n} de lumânări"
  },
  "reveal.out": "ultima ta lumânare s-a stins — te topești în văl",
  "reveal.burns": "lumânarea ta încă arde — clopotul va bate din nou…",
  "begin.title": "ÎNCEPE ȘEDINȚA",
  "begin.spectate": "cercul e închis — privești de dincolo de văl",
  "begin.sub": "{n} lumânări de fiecare · stabiliți care încăpere e care · ferește-te de fantomă",
  "over.you": "LUMINA TA DĂINUIE",
  "over.wins": "{nick} DĂINUIE",
  "over.you.sub": {
   "one": "conacul nu te-a putut lua — ai răzbit {n} clopot",
   "few": "conacul nu te-a putut lua — ai răzbit {n} clopote",
   "other": "conacul nu te-a putut lua — ai răzbit {n} de clopote"
  },
  "over.wins.sub": "ultima lumânare din conac e a lui {nick}",
  "over.claims": "CONACUL ÎI IA PE TOȚI",
  "over.solo.sub": {
   "one": "lumânarea ta a ținut {n} clopot",
   "few": "lumânarea ta a ținut {n} clopote",
   "other": "lumânarea ta a ținut {n} de clopote"
  },
  "over.all.sub": "toate lumânările s-au stins — fantoma cinează singură",
  "toast.host-now": "spiritul te-a ales — acum tu conduci ședința",
  "toast.invite-copied": "invitație copiată — toți din casă deschid linkul ăsta",
  "toast.in-progress": "o ședință e în desfășurare — {icons} intri la următoarea",
  "fatal.room-full": "MASA E PLINĂ",
  "fatal.room-full.sub": "șaisprezece oaspeți stau deja la ședința asta",
  "social.sheet.title": "invită un prieten aici",
  "social.sheet.here-now": "acum aici · {app}",
  "social.sheet.drop": "o va găsi în dropul său",
  "social.sheet.invite": "invită",
  "social.sheet.sent": "trimis ✓",
  "social.sheet.parked": "parcat ✓",
  "social.chip.join": "prietenii pot intra",
  "social.chip.join.title": "cât e pornit, prietenii de pe ardegazu.ro văd un buton de intrare pentru camera asta",
  "social.chip.invite": "🫶 invită un prieten",
  "social.chip.invite.title": "sigilează o invitație la camera asta pentru un prieten — live sau în dropul lui",
  "social.toast.invites-you": "{name} te invită",
  "social.toast.join": "intră",
  "social.toast.share": "trimite",
  "social.toast.copy": "⎘ copiază linkul",
  "social.toast.not-now": "nu acum",
  "social.toast.copied": "copiat ✓",
  "social.toast.come-to": "vino la {app}",
  "social.toast.come-play": "vino la joacă",
  "social.invite.join": "vino cu mine în {app}",
  "social.paste.chip": "🎟 ai o invitație?",
  "social.paste.chip.title": "lipește un link de invitație — fereastra asta intră în cameră (merge și instalat)",
  "social.paste.placeholder": "lipește linkul de invitație…",
  "social.paste.join": "intră",
  "social.paste.error": "asta nu-i o invitație — lipește linkul întreg",
  "social.sheet.share": "trimite linkul camerei",
  "social.sheet.nofriends": "încă n-ai prieteni salvați — oricine are linkul poate intra",
  "social.sheet.hub": "găsește prieteni pe ardegazu.ro",
  "social.home.title": "înapoi la hub — ardegazu.ro"
 },
 "hu": {
  "hud.invite": "⧉ meghívó",
  "hud.invite.title": "meghívólink másolása",
  "hud.offline": "offline",
  "status.linked": {
   "other": "{n} vendég az asztalnál"
  },
  "status.linking": "a fátylat keressük…",
  "join.sub": "kísértetjárta szalonjáték egyetlen házra",
  "join.nick": "a neved",
  "join.play": "Ülj az asztalhoz",
  "join.hint.gather": "gyűljetek össze egy házban, ahol három szoba van",
  "join.hint.bell": "minden harangszó: sétálj át egy szobába, és koppints rá a telefonodon",
  "join.hint.ghost": "a szellem végigsöpör egy szobán — a tömeget kedveli",
  "join.hint.win": "ha mind a 3 gyertyád elalszik, elenyészel · az utolsó fény nyer",
  "join.auto": "beléptél mint {name}",
  "splash.enter": "belépsz mint {name}…",
  "room.study": "A dolgozószoba",
  "room.parlour": "A szalon",
  "room.cellar": "A pince",
  "lobby.sub": "vendégek az asztalnál",
  "lobby.agree.1": "beszéljétek meg hangosan, a ház melyik szobája melyik —",
  "lobby.agree.2": "aztán tiszteld a lábad: csak arra a szobára koppints, ahol tényleg állsz",
  "lobby.start": "Kezdődjék a szeánsz",
  "lobby.solo": "Nézz szembe a szellemmel egyedül",
  "lobby.wait": "várjuk, hogy a mester megkondítsa a harangot…",
  "lobby.share": "📤 hívj meg barátokat",
  "lobby.invite-hint": "bárki leülhet, akinél ott a link",
  "roster.you": "(te)",
  "roster.host": "MESTER",
  "walk.bell": "{r}. HARANGSZÓ",
  "walk.here": "itt állsz",
  "walk.medium.you": "🔮 a szellem csak neked súgja meg, melyik szobát kerüli: {room} — mondd el a többieknek… vagy hazudj",
  "walk.medium.other": "🔮 {nick} hallja a szellemet ennél a harangszónál — bízol benne?",
  "walk.someone": "valaki",
  "walk.spectate": "a fátyol mögül nézed — a kör zárva a következő szeánszig",
  "walk.dead": "a gyertyád kialudt — lebegj és figyelj",
  "walk.pick": "sétálj át egy szobába, majd koppints rá",
  "walk.picked": "{icon} {room} — még változtathatsz",
  "walk.locked": "{locked} / {alive} már választott",
  "walk.stirs": "a szellem mocorog…",
  "reveal.swept": "👻 a szellem itt söpört végig: {room}",
  "reveal.stirs": "👻 a szellem mocorog…",
  "reveal.empty": "üres",
  "reveal.again": "a harang újra kondul majd…",
  "reveal.cold": {
   "other": "a hideg átjár — {n} gyertyád maradt"
  },
  "reveal.out": "az utolsó gyertyád is kialudt — beleolvadsz a fátyolba",
  "reveal.burns": "a gyertyád még ég — a harang újra kondul majd…",
  "begin.title": "KEZDŐDIK A SZEÁNSZ",
  "begin.spectate": "a kör zárva — a fátyol mögül nézed",
  "begin.sub": "{n} gyertya fejenként · beszéljétek meg, melyik szoba melyik · kerüld a szellemet",
  "over.you": "A TE FÉNYED KITART",
  "over.wins": "{nick} FÉNYE KITART",
  "over.you.sub": {
   "other": "a kúria nem tudott elragadni — {n} harangszót éltél túl"
  },
  "over.wins.sub": "a kúria utolsó gyertyája {nick} kezében ég",
  "over.claims": "A KÚRIA MINDENKIT ELRAGAD",
  "over.solo.sub": {
   "other": "a gyertyád {n} harangszót bírt ki"
  },
  "over.all.sub": "minden gyertya kialudt — a szellem egyedül vacsorázik",
  "toast.host-now": "a szellem téged választott — mostantól te vezeted a szeánszt",
  "toast.invite-copied": "meghívó kimásolva — a házban mindenki ezt a linket nyitja meg",
  "toast.in-progress": "szeánsz zajlik — {icons} a következőhöz csatlakozol",
  "fatal.room-full": "AZ ASZTAL MEGTELT",
  "fatal.room-full.sub": "ennél a szeánsznál már tizenhat vendég ül",
  "social.sheet.title": "hívj meg ide egy barátot",
  "social.sheet.here-now": "most itt · {app}",
  "social.sheet.drop": "a droppjában találja majd",
  "social.sheet.invite": "meghív",
  "social.sheet.sent": "elküldve ✓",
  "social.sheet.parked": "félretéve ✓",
  "social.chip.join": "barátok csatlakozhatnak",
  "social.chip.join.title": "amíg be van kapcsolva, az ardegazu.ro-n lévő barátaid belépés gombot látnak ehhez a szobához",
  "social.chip.invite": "🫶 hívj meg egy barátot",
  "social.chip.invite.title": "lepecsételt meghívó ebbe a szobába egy barátnak — élőben vagy a droppjába",
  "social.toast.invites-you": "{name} meghívott",
  "social.toast.join": "belépés",
  "social.toast.share": "megosztás",
  "social.toast.copy": "⎘ link másolása",
  "social.toast.not-now": "most nem",
  "social.toast.copied": "kimásolva ✓",
  "social.toast.come-to": "gyere ide: {app}",
  "social.toast.come-play": "gyere játszani",
  "social.invite.join": "gyere velem ide: {app}",
  "social.paste.chip": "🎟 van meghívód?",
  "social.paste.chip.title": "illessz be egy meghívólinket — ez az ablak lép be a szobába (telepítve is működik)",
  "social.paste.placeholder": "illeszd be a meghívólinket…",
  "social.paste.join": "belépés",
  "social.paste.error": "ez nem meghívó — illeszd be a teljes linket",
  "social.sheet.share": "oszd meg a szoba linkjét",
  "social.sheet.nofriends": "még nincs mentett barátod — bárki beléphet a linkkel",
  "social.sheet.hub": "találj barátokat az ardegazu.ro-n",
  "social.home.title": "vissza a hubra — ardegazu.ro"
 }
}

static mirror of HEAD · about · clone: git clone https://git.ardegazu.ro/game4.git